Animals: unwitting performers in interactive art unwitting performers in interactive art

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Carlos Xavier Barriga Abril

Abstract

Some researchers have categorized the roles of different characters within the world of interactive performance (Reeves, 2008; Sheridan et.al., 2007). Nevertheless, the relationships that emerge from the presence of animals’ performers (Cull, 2015) in the interactive artwork are not clear enough. This paper will study the presence of animals in the interactive performance and their effect on the audience. Hence, three approaches have been identified: (Benford, et.al., 2013) (i) a literature review of the roles in the interactive performance; (ii) the examination of the artwork Snail’s Place, which includes a group of snails as the core of the undetermined in the computational system; (iii) as well as a human centered study about the animal-computer-audience relationship. Finally, unwilling performers that can transform artwork and audience, are identified and described (Orozco, 2015).

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How to Cite
Barriga Abril, C. X. (2018). Animals: unwitting performers in interactive art: unwitting performers in interactive art. Index, Contemporary Art Magazine, (06), 44–50. https://doi.org/10.26807/cav.v0i06.134
Section
Art Themes
Author Biography

Carlos Xavier Barriga Abril, PUCE

Diseñador de la PUCE y mejor graduado del MSc en Interacción Humano-Computadora de la Universidad de Nottingham en Reino Unido en el 2016. Ganador del Premio Nacional Puruhá en 2007 y del Premio Iberoamericano Caracol de Plata 2010. Actualmente es Profesor de Diseño Interactivo en la PUCE y en la USFQ, así como miembro del Club de Arduino Quito. Sus últimos proyectos giran en torno al diseño de realidades mixtas, la exploración en el arte interactivo y juegos en realidades alternativas.

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