Data, that non-representable object. An oblique and ironic insight from the philosophy of Graham Harman

Authors

  • Francisco Villalobos Daza Universidad Autónoma de Madrid

DOI:

https://doi.org/10.26807/cav.v11i21.695

Keywords:

data, internet, object-oriented ontology, irony, digital art

Abstract

This article addresses the issue of data representation in the context of contemporary art from the perspective of Graham Harman's object-oriented ontology (OOO). Starting from an interest in the artistic translation of the physical infrastructure of the internet, it analyzes various artistic practices that have attempted to allude to what is hidden in the flow of data through metaphorical strategies. Through various case studies, it examines how metaphor allows oblique access to entities that remain withdrawn on the ontological plane. The analysis finally focuses on Personal Photographs by Eva & Franco Mattes, a work that introduces a critical friction with OOO by turning withdrawal into a conscious and ironic aesthetic strategy. It is proposed that this instrumentalization of the inaccessible does not invalidate Harman's theory, but it does reveal its limits when withdrawal ceases to be an ontological condition and operates as an artistic procedure.

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References

• Libros

Wark, McKenzie. (2004). Un Manifiesto Hacker. Alpha Decay.

Greene, Rachel. (2004). Internet Art. Thames & Hudson.

Harman, Graham. (2021). Arte y objetos. Enclave.

Harman, Graham. (2016). El objeto cuádruple. Anthropos.

Quaranta, Domenico. (2016). AFK. Texts on Artists 2011-2016. LINK Editions.

Shifman, Limor. (2014). Memes in digital culture. MIT Press.

Tanni, Valentina. (2024). Memesthetics. The Eternal September of Art. NERO.

McHugh, G. (2011). Post Internet. Notes on the Internet and Art. LINK Editions.

• Capítulos de libro

Harman, Graham. (2011). Response to Shaviro. En L. Bryant, N. Srnicek y G. Harman (Eds.), The speculative turn (pp. 291-303). re.press.

Quaranta, Domenico, (2015). Internet State of Mind: Where Can Medium Specificity Be Found in Digital Art? En L. Cornell y E. Halter (Eds.), Mass Effect: art and the internet in the twenty-first century. (pp. 425-439). MIT Press.

• Artículos de revista

González Arribas, B. (2023). La fractura ontológica: objetos y cualidades en Graham Harman. Contrastes. Revista Internacional de Filosofía, vol. XXVIII, pp. 45 – 61. https://doi.org/10.24310/Contrastescontrastes.v28i3.15623 .

• Catálogos de exposición

Archey, K. y Peckham, R. (2014). Art Post-Internet: INFORMATION / DATA [Catálogo de exposición]. Ullens Center for Contemporary Art.

• Tesis doctorales

López López, M. (2017). Arte, vida y redes sociales de internet: el artista en los inicios del siglo XXI. Nuevos paradigmas. [Tesis doctoral]. Universidad de Vigo.

• Recursos digitales

Natalie Jeremijenko. (1995). Live Wire. https://calmtech.com/papers/designing-calm-technology.

Evan Roth. (2014-2020). Landscapes. https://www.evan-roth.com/~/works/landscapes/#hemisphere=east&strand=11.

Eva & Franco Mattes. (2019). Personal Photographs. https://0100101110101101.org/personal-photographs/.

Statista. (2025). Number of data centers worldwide as of November 2025, by country or territory. https://www.statista.com/statistics/1228433/data-centers-worldwide-by-country/.

Published

2026-05-29

How to Cite

Villalobos Daza, F. (2026). Data, that non-representable object. An oblique and ironic insight from the philosophy of Graham Harman. Index, Contemporary Art Magazine, 11(21). https://doi.org/10.26807/cav.v11i21.695

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